The Yogscast are a group of online Let’s Players who produce YouTube videos in which they play video games, joke with one another, and sometimes engage in long-form storytelling. Some members of the Yogs have been friends for a decade,

Proponents of pervasive licensing (or near-licensing) describe it as a way to embrace online cultures while generating a profit, instead of attempting in vain to suppress all unauthorized uses. But as one commentator on Kindle Worlds noted, “[e]mbrace is always

The provision of “official” GIFs also demonstrates that controlling what is provided and how it is accessed is a key concern for many media rights holders. This control extends to developing specific settings for GIF engagement. Content providers like Disney

The rise of the Internet also meant that Comike lost its monopoly as the center of otaku and dōjinshi culture. Nevertheless, Comike remained the most important event for Japanese fans, especially after companies with otaku-related products started to exploit it.

The  basic  ideas  behind  fandom’s  treatment  of  copyright  may track  to  fair  use  and  basic  copyright  law,  but  it  tracks  even  more closely  to  something  else. Consider  three  key  pieces together:  the freedom  to  create  derivative  works,  the  requirement  that

The regifting economy that is emerging, I argue, is the result of the industry’s careful cultivation of a parallel fan space alongside grassroots formations of fandom. By precariously attempting to balance the communal ideals of fandom’s gift economy with their